Published in the book The Electron Gamesmaster from Granada Technical Books (Granada Publishing Ltd).
The book contains the following description:
Ant Hill is a simple but effective program that involves the animation
of a number of objects. The basic idea of the game is to guide a man
through tunnels that belong to an ant colony with the aim of reaching
and destroying the nest of eggs located at the deepest point. The
difficulty of this task is increased by having to work within a time limit
and by having to avoid soldier ants positioned at each level of the
tunnels. Thee major problem in implementing a game of this sort lies in
animating a number of objects, the man and all the soldier ants, at the
same time. As well as dealing with this particular problem this chapter
also develops some of the standard methods that will be used without
further comment in subsequent chapters.
|Publisher||Granada Technical Books (Granada Publishing Ltd.)|
|Compatibility||A:✘ B:✔ Master: Untested|
|Compilation||Electron Gamesmaster (BOOK)|